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DROID scale drift correction

The computed planar-quadratic ground surface is used to provide a measure of scale drift within DROID, a serious problem over long sequences unless camera calibration is completely perfect, which is virtually impossible to achieve in practice. As the only input relating image motion to three dimensional world co-ordinates is the single initial camera displacement,gif it is not surprising that over many frames DROID's absolute scale gradually drifts. This drift can be countered by using external inputs to DROID, such as vehicle odometry readings. This, however, may not always be available, and a self-correcting system is preferable. It is also recognized that with tasks such as past route estimation, the more independent sources of information that can be combined, the better the final estimation will be.

The first stage in the drift correction is the estimation of the height of the camera above the computed ground surface (i.e., parameter c in the surface fit). A heavily filtered version of this height is calculated during the first 50 frames after reliable surface fitting has begun. This height is then assumed to be the exact height (or, more correctly, the actual height is ``defined'' to be this height), and future height measurements are compared against this. In all future frames, the comparison of estimated camera height with ``real'' height is used to produce a scaling factor which is fed into DROID. DROID uses the previous frame's calculated egomotion as the initial estimate for the present frame's calculations, so this is a good point to feed in the scaling correction. The corrections are very close to 1 (either 0.97 or 1.03, depending on the sign of the difference between the estimated camera height and the ``real'' height) so that stability is not endangered, and thus avoiding the need for in-depth understanding of the feedback dynamics.



next up previous
Next: Production of a steering command Up: Details of research carried out Previous: Finding the limits of the ``road''



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