T1 Saturation Effects
0
50
100
150
200
5
10
15
0
TR=100ms
Signal, arb
Larmor Frequency, MHz
TR=50ms
0
50
100
150
200
60
80
100
0
TR=2s
Signal, arb
Larmor Frequency, MHz
TR=1s
TR=0.5s
40
20
e.g., FLASH, f = {1-exp(-TR/T1)}exp(-TE/T2)
TR=20ms
1.5T
3.0T
4.0T
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